MALKAVIAN

     The Malkavians are insane, one and all.  From madness, however, comes wisdon, and from wisdom comes power.  The Malkavians are true creatures of chaos.  However, the Malkavians are also known to be clowns and pranksters.  As with all things connected with them, not everything makes sense.
     This clan is infamous for its destrictive and nihilistic members.  Malkavians have a reputation for sadistic behavior and for holding little grasp of the humanity they still retain.  In truth, such Malkavians are a minority.  The members of this clan regularly surprise the Kindred; often they do not seem insane.  Some Kindred believe the Malkavians have an undeserved reputation, and have been sullied by a few truly psychotic members.  However, remember that sometimes the most normal-seeming people have the least grasp on reality.
     The Malkavians have a time-honored tradition of playing practical jokes upon Kindred and kine alike.  The nature of these "pranks" can vary wildly, ranging from the harmlessly fun to the potentially lethal.  The Malkavians, when they interact with one another at all, tend to award prestige within the clan on the basis of these pranks.  Many Malkavians solemnly believe that the Jyhad is a joke created by the founder of their line.
     The Malkavians are very picky about whom they Embrace.  Typically, only those on the verge of insanity are chosen.  The members of this clan search long and hard for those who have seen so much truth that they have descended into the pits of chaos, and thus have unique perspectives on reality.  Indeed, if the progeny-to-be is sane, the sire will make the Embrace and Becomeing as difficult as possible, seeking to drive the mortal mad in the process.
     NICKNAME:
Kooks
     APPEARANCE:
The members of this clan have different looks and live vastly differing lifestyles.
     BACKGROUND:
The members of this clan only select those who are close to death as neonates, or those who are so insane that existence as a vampire is of little consepuence.  They believe all mortals should have a chance to live out their natural lives.
     ORGANIZATION:
Many Malkavians probably do not understand that they are a clan, and the rest are busy denying that they are Malkavians.
     CLAN DISCIPLINES:
Auspex, Dominate, Obfuscate
     WEAKNESSES:
All members of this clan have some sort of Derangement.  The touch of madness is always upon the members of this line.
Clans listing

NOSFERATU

     The Nosferatu are the least human-appearing of all the clans.  They look something like feral animals.  Their smell and appearance are rvolting -- one could even say monstrous.  Long, bulbous ears, coarse-skinned skulls covered with tufts of hair, and elongated faces splotched with disgusting warts and lumps are among their less nauseating features.
     After Nosferatu have been Embraced, they undergo an exceptionally painful period of transformation.  Over a period of weeks, they slowly shift from their mortal countenances to their Nosferatu visages.  In the beginning, the childer may revel in their newfound powers, but soon the pain and the changes will begin.  The psychological trauma of becoming such a loathsome monstrosity is often more painful than the physical symptoms.
     Nostferatu usually Embrace those mortals who are twisted in one way or another:  emotionally, physically, spiritually or intellectually.  They consider the Embrace to horrific to bestow on any worhtwhile human beings.  With the change into vampires, the Noferatu hop to somehow redeem the mortals, to give them a second chance.  It is surprisign how often it works.  Underneath the grim esterior, the Nosferatu are practical and suprisingly sane.
     It is said they revel in being dirty and disgusting and do little to make themselves look better (not that there is very much they could do).  Indeed, they are cheerful amid their squalor, especially when others are forced to enter their realm.  They are known for being grumpy and lewd, and cannot be trusted to conform to the standards of civilized society.
     Though their Obfuscate Discipline enables the Nosferatu to travel through mortal society, they are unable to interact with it.  Therefore they must live apart.  The habits that develop from such an existence extend even to their interactions with other vampires.  They avoid all contact, preferring their own solitary existence to the chaos of interacting with others.
     Though Nosferatu may not fraternize with other vampires, they do remain surprisingly cognizant about the affairs of the city.  They favor such tactics as listening to the conversations of other vampires from hiding, and Noferatu have even been known to sneak into the prince's haven to discover the deepest secrets of this elder.  Anyone wishing to know any information about the city or its immortal inhabitants need only speak with a Nosferatu.
     The Nosferatu do stay in contact with one another, and have developed a unique subculture amont the Kindred.  They play host to one another with the most elaborate politness and gentility.  They share the information they garner among themselves, and as a result are probably the best-informed of the Kindred.
     NICKNAME:
Sewer Rats
     APPEARANCE:
The changes that the curse has wrought upon the members of this clan are the most dominant of any bloodline.  They sport huge fangs, their skin is coarse and wrinkled, and they typically have no hair (except in all the wrong places).
     BACKGROUND:
They tend to choose their fledglings from the castoffs and failures of society:  the homeless, the mentally ill and the hopelessly antisocial.
     ORGANIZATION:
They tend to look out for themselves and mingle little with others.  They are united in spirit, with an established network, but almost never have formal clan meetings of any sort.
     CLAN DISCIPLINES:
Animalism, Obfuscate, Potence
     WEAKNESSES:
Nosferatu appearance is completely revolting.
Clans listing

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